mindlsn
mindlsn / roadmap

What's next.

We build in public. Source on github.com/mindlsn. Recent work in /changelog.

✓ Shipped
  • Arithmetic Sprint - 6 difficulty presets, server-issued seeds 2026-05-03
  • N-back single (n=2) - accuracy-percent scoring with d-prime support stats 2026-05-03
  • Stroop - Count scoring, modality-aware ratings, ASDF + touch controls 2026-05-04
  • Reaction Time - 5 seeded trials, false-start retry, modality-aware ratings 2026-05-17
  • Glicko-2 ratings - per-game rating computed in-memory after each session 2026-05-04
  • Replay-envelope anti-cheat - server re-simulates every session from the seed 2026-05-03
  • Modality detection - keyboard / mouse / touch / pen tracked per session 2026-05-04
  • Compact event codec - ~10× smaller submit payloads via binary-packed events 2026-05-04
· This week
  • Auth via Clerk - attribute attempts to a real user, sync across devices
  • Public profile pages - /u/{handle} with rating history
→ Next
  • Daily Three - three rotating drills per day; streak counts on completion
  • Streak system with weekly freeze - forgive one missed day per week
  • Composite rating + percentile - one number from your per-game ratings
  • Cohort leaderboards - school / company / age band; opt-in
  • Share cards - Wordle-style emoji result you can paste anywhere
◦ Later
  • Digit Span - forward visual span with adaptive discontinue
  • Mental Rotation - 2D asymmetric same/mirror judgment
  • Sudoku - tiered 9×9 puzzle bank with 3-strike validation
  • Pro tier - $5/mo, $30/yr student; unlimited sessions, full analytics
  • Weekly tournament - Pro-tier 7-day rated event
  • Native app - Capacitor wrap of the same web build
  • 1v1 head-to-head - rated matchmaking on shared puzzles